/* =========================================================================
    Unity - A Test Framework for C
    ThrowTheSwitch.org
    Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams
    SPDX-License-Identifier: MIT
========================================================================= */

#include "unity.h"

#ifndef UNITY_PROGMEM
#define UNITY_PROGMEM
#endif

/* If omitted from header, declare overrideable prototypes here so they're ready for use */
#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
void UNITY_OUTPUT_CHAR(int);
#endif

/* Helpful macros for us to use here in Assert functions */
#define UNITY_FAIL_AND_BAIL                                                                                            \
  do {                                                                                                                 \
    Unity.CurrentTestFailed = 1;                                                                                       \
    UNITY_OUTPUT_FLUSH();                                                                                              \
    TEST_ABORT();                                                                                                      \
  } while(0)
#define UNITY_IGNORE_AND_BAIL                                                                                          \
  do {                                                                                                                 \
    Unity.CurrentTestIgnored = 1;                                                                                      \
    UNITY_OUTPUT_FLUSH();                                                                                              \
    TEST_ABORT();                                                                                                      \
  } while(0)
#define RETURN_IF_FAIL_OR_IGNORE                                                                                       \
  do {                                                                                                                 \
    if(Unity.CurrentTestFailed || Unity.CurrentTestIgnored) {                                                          \
      TEST_ABORT();                                                                                                    \
    }                                                                                                                  \
  } while(0)

struct UNITY_STORAGE_T Unity;

#ifdef UNITY_OUTPUT_COLOR
const char UNITY_PROGMEM UnityStrOk[]     = "\033[42mOK\033[0m";
const char UNITY_PROGMEM UnityStrPass[]   = "\033[42mPASS\033[0m";
const char UNITY_PROGMEM UnityStrFail[]   = "\033[41mFAIL\033[0m";
const char UNITY_PROGMEM UnityStrIgnore[] = "\033[43mIGNORE\033[0m";
#else
const char UNITY_PROGMEM UnityStrOk[]     = "OK";
const char UNITY_PROGMEM UnityStrPass[]   = "PASS";
const char UNITY_PROGMEM UnityStrFail[]   = "FAIL";
const char UNITY_PROGMEM UnityStrIgnore[] = "IGNORE";
#endif
static const char UNITY_PROGMEM UnityStrNull[]      = "NULL";
static const char UNITY_PROGMEM UnityStrSpacer[]    = ". ";
static const char UNITY_PROGMEM UnityStrExpected[]  = " Expected ";
static const char UNITY_PROGMEM UnityStrWas[]       = " Was ";
static const char UNITY_PROGMEM UnityStrGt[]        = " to be greater than ";
static const char UNITY_PROGMEM UnityStrLt[]        = " to be less than ";
static const char UNITY_PROGMEM UnityStrOrEqual[]   = "or equal to ";
static const char UNITY_PROGMEM UnityStrNotEqual[]  = " to be not equal to ";
static const char UNITY_PROGMEM UnityStrElement[]   = " Element ";
static const char UNITY_PROGMEM UnityStrByte[]      = " Byte ";
static const char UNITY_PROGMEM UnityStrMemory[]    = " Memory Mismatch.";
static const char UNITY_PROGMEM UnityStrDelta[]     = " Values Not Within Delta ";
static const char UNITY_PROGMEM UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless.";
static const char UNITY_PROGMEM UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
static const char UNITY_PROGMEM UnityStrNullPointerForActual[]   = " Actual pointer was NULL";
#ifndef UNITY_EXCLUDE_FLOAT
static const char UNITY_PROGMEM UnityStrNot[]               = "Not ";
static const char UNITY_PROGMEM UnityStrInf[]               = "Infinity";
static const char UNITY_PROGMEM UnityStrNegInf[]            = "Negative Infinity";
static const char UNITY_PROGMEM UnityStrNaN[]               = "NaN";
static const char UNITY_PROGMEM UnityStrDet[]               = "Determinate";
static const char UNITY_PROGMEM UnityStrInvalidFloatTrait[] = "Invalid Float Trait";
#endif
const char UNITY_PROGMEM        UnityStrErrShorthand[]    = "Unity Shorthand Support Disabled";
const char UNITY_PROGMEM        UnityStrErrFloat[]        = "Unity Floating Point Disabled";
const char UNITY_PROGMEM        UnityStrErrDouble[]       = "Unity Double Precision Disabled";
const char UNITY_PROGMEM        UnityStrErr64[]           = "Unity 64-bit Support Disabled";
static const char UNITY_PROGMEM UnityStrBreaker[]         = "-----------------------";
static const char UNITY_PROGMEM UnityStrResultsTests[]    = " Tests ";
static const char UNITY_PROGMEM UnityStrResultsFailures[] = " Failures ";
static const char UNITY_PROGMEM UnityStrResultsIgnored[]  = " Ignored ";
#ifndef UNITY_EXCLUDE_DETAILS
static const char UNITY_PROGMEM UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " ";
static const char UNITY_PROGMEM UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " ";
#endif
/*-----------------------------------------------
 * Pretty Printers & Test Result Output Handlers
 *-----------------------------------------------*/

/*-----------------------------------------------*/
/* Local helper function to print characters. */
static void UnityPrintChar(const char* pch) {
  /* printable characters plus CR & LF are printed */
  if((*pch <= 126) && (*pch >= 32)) {
    UNITY_OUTPUT_CHAR(*pch);
  }
  /* write escaped carriage returns */
  else if(*pch == 13) {
    UNITY_OUTPUT_CHAR('\\');
    UNITY_OUTPUT_CHAR('r');
  }
  /* write escaped line feeds */
  else if(*pch == 10) {
    UNITY_OUTPUT_CHAR('\\');
    UNITY_OUTPUT_CHAR('n');
  }
  /* unprintable characters are shown as codes */
  else {
    UNITY_OUTPUT_CHAR('\\');
    UNITY_OUTPUT_CHAR('x');
    UnityPrintNumberHex((UNITY_UINT) *pch, 2);
  }
}

/*-----------------------------------------------*/
/* Local helper function to print ANSI escape strings e.g. "\033[42m". */
#ifdef UNITY_OUTPUT_COLOR
static UNITY_UINT UnityPrintAnsiEscapeString(const char* string) {
  const char* pch   = string;
  UNITY_UINT  count = 0;

  while(*pch && (*pch != 'm')) {
    UNITY_OUTPUT_CHAR(*pch);
    pch++;
    count++;
  }
  UNITY_OUTPUT_CHAR('m');
  count++;

  return count;
}
#endif

/*-----------------------------------------------*/
void UnityPrint(const char* string) {
  const char* pch = string;

  if(pch != NULL) {
    while(*pch) {
#ifdef UNITY_OUTPUT_COLOR
      /* print ANSI escape code */
      if((*pch == 27) && (*(pch + 1) == '[')) {
        pch += UnityPrintAnsiEscapeString(pch);
        continue;
      }
#endif
      UnityPrintChar(pch);
      pch++;
    }
  }
}
/*-----------------------------------------------*/
void UnityPrintLen(const char* string, const UNITY_UINT32 length) {
  const char* pch = string;

  if(pch != NULL) {
    while(*pch && ((UNITY_UINT32) (pch - string) < length)) {
      /* printable characters plus CR & LF are printed */
      if((*pch <= 126) && (*pch >= 32)) {
        UNITY_OUTPUT_CHAR(*pch);
      }
      /* write escaped carriage returns */
      else if(*pch == 13) {
        UNITY_OUTPUT_CHAR('\\');
        UNITY_OUTPUT_CHAR('r');
      }
      /* write escaped line feeds */
      else if(*pch == 10) {
        UNITY_OUTPUT_CHAR('\\');
        UNITY_OUTPUT_CHAR('n');
      }
      /* unprintable characters are shown as codes */
      else {
        UNITY_OUTPUT_CHAR('\\');
        UNITY_OUTPUT_CHAR('x');
        UnityPrintNumberHex((UNITY_UINT) *pch, 2);
      }
      pch++;
    }
  }
}

/*-----------------------------------------------*/
void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style) {
  if((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) {
    if(style == UNITY_DISPLAY_STYLE_CHAR) {
      /* printable characters plus CR & LF are printed */
      UNITY_OUTPUT_CHAR('\'');
      if((number <= 126) && (number >= 32)) {
        UNITY_OUTPUT_CHAR((int) number);
      }
      /* write escaped carriage returns */
      else if(number == 13) {
        UNITY_OUTPUT_CHAR('\\');
        UNITY_OUTPUT_CHAR('r');
      }
      /* write escaped line feeds */
      else if(number == 10) {
        UNITY_OUTPUT_CHAR('\\');
        UNITY_OUTPUT_CHAR('n');
      }
      /* unprintable characters are shown as codes */
      else {
        UNITY_OUTPUT_CHAR('\\');
        UNITY_OUTPUT_CHAR('x');
        UnityPrintNumberHex((UNITY_UINT) number, 2);
      }
      UNITY_OUTPUT_CHAR('\'');
    } else {
      UnityPrintNumber(number);
    }
  } else if((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT) {
    UnityPrintNumberUnsigned((UNITY_UINT) number);
  } else {
    UNITY_OUTPUT_CHAR('0');
    UNITY_OUTPUT_CHAR('x');
    UnityPrintNumberHex((UNITY_UINT) number, (char) ((style & 0xF) * 2));
  }
}

/*-----------------------------------------------*/
void UnityPrintNumber(const UNITY_INT number_to_print) {
  UNITY_UINT number = (UNITY_UINT) number_to_print;

  if(number_to_print < 0) {
    /* A negative number, including MIN negative */
    UNITY_OUTPUT_CHAR('-');
    number = (~number) + 1;
  }
  UnityPrintNumberUnsigned(number);
}

/*-----------------------------------------------
 * basically do an itoa using as little ram as possible */
void UnityPrintNumberUnsigned(const UNITY_UINT number) {
  UNITY_UINT divisor = 1;

  /* figure out initial divisor */
  while(number / divisor > 9) {
    divisor *= 10;
  }

  /* now mod and print, then divide divisor */
  do {
    UNITY_OUTPUT_CHAR((char) ('0' + (number / divisor % 10)));
    divisor /= 10;
  } while(divisor > 0);
}

/*-----------------------------------------------*/
void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print) {
  int  nibble;
  char nibbles = nibbles_to_print;

  if((unsigned) nibbles > UNITY_MAX_NIBBLES) {
    nibbles = UNITY_MAX_NIBBLES;
  }

  while(nibbles > 0) {
    nibbles--;
    nibble = (int) (number >> (nibbles * 4)) & 0x0F;
    if(nibble <= 9) {
      UNITY_OUTPUT_CHAR((char) ('0' + nibble));
    } else {
      UNITY_OUTPUT_CHAR((char) ('A' - 10 + nibble));
    }
  }
}

/*-----------------------------------------------*/
void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number) {
  UNITY_UINT  current_bit = (UNITY_UINT) 1 << (UNITY_INT_WIDTH - 1);
  UNITY_INT32 i;

  for(i = 0; i < UNITY_INT_WIDTH; i++) {
    if(current_bit & mask) {
      if(current_bit & number) {
        UNITY_OUTPUT_CHAR('1');
      } else {
        UNITY_OUTPUT_CHAR('0');
      }
    } else {
      UNITY_OUTPUT_CHAR('X');
    }
    current_bit = current_bit >> 1;
  }
}

/*-----------------------------------------------*/
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
/*
 * This function prints a floating-point value in a format similar to
 * printf("%.7g") on a single-precision machine or printf("%.9g") on a
 * double-precision machine.  The 7th digit won't always be totally correct
 * in single-precision operation (for that level of accuracy, a more
 * complicated algorithm would be needed).
 */
void UnityPrintFloat(const UNITY_DOUBLE input_number) {
#ifdef UNITY_INCLUDE_DOUBLE
  static const int         sig_digits = 9;
  static const UNITY_INT32 min_scaled = 100000000;
  static const UNITY_INT32 max_scaled = 1000000000;
#else
  static const int         sig_digits = 7;
  static const UNITY_INT32 min_scaled = 1000000;
  static const UNITY_INT32 max_scaled = 10000000;
#endif

  UNITY_DOUBLE number = input_number;

  /* print minus sign (does not handle negative zero) */
  if(number < 0.0f) {
    UNITY_OUTPUT_CHAR('-');
    number = -number;
  }

  /* handle zero, NaN, and +/- infinity */
  if(number == 0.0f) {
    UnityPrint("0");
  } else if(UNITY_IS_NAN(number)) {
    UnityPrint("nan");
  } else if(UNITY_IS_INF(number)) {
    UnityPrint("inf");
  } else {
    UNITY_INT32 n_int = 0;
    UNITY_INT32 n;
    int         exponent = 0;
    int         decimals;
    int         digits;
    char        buf[16] = {0};

    /*
     * Scale up or down by powers of 10.  To minimize rounding error,
     * start with a factor/divisor of 10^10, which is the largest
     * power of 10 that can be represented exactly.  Finally, compute
     * (exactly) the remaining power of 10 and perform one more
     * multiplication or division.
     */
    if(number < 1.0f) {
      UNITY_DOUBLE factor = 1.0f;

      while(number < (UNITY_DOUBLE) max_scaled / 1e10f) {
        number *= 1e10f;
        exponent -= 10;
      }
      while(number * factor < (UNITY_DOUBLE) min_scaled) {
        factor *= 10.0f;
        exponent--;
      }

      number *= factor;
    } else if(number > (UNITY_DOUBLE) max_scaled) {
      UNITY_DOUBLE divisor = 1.0f;

      while(number > (UNITY_DOUBLE) min_scaled * 1e10f) {
        number /= 1e10f;
        exponent += 10;
      }
      while(number / divisor > (UNITY_DOUBLE) max_scaled) {
        divisor *= 10.0f;
        exponent++;
      }

      number /= divisor;
    } else {
      /*
       * In this range, we can split off the integer part before
       * doing any multiplications.  This reduces rounding error by
       * freeing up significant bits in the fractional part.
       */
      UNITY_DOUBLE factor = 1.0f;
      n_int               = (UNITY_INT32) number;
      number -= (UNITY_DOUBLE) n_int;

      while(n_int < min_scaled) {
        n_int *= 10;
        factor *= 10.0f;
        exponent--;
      }

      number *= factor;
    }

    /* round to nearest integer */
    n = ((UNITY_INT32) (number + number) + 1) / 2;

#ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO
    /* round to even if exactly between two integers */
    if((n & 1) && (((UNITY_DOUBLE) n - number) == 0.5f))
      n--;
#endif

    n += n_int;

    if(n >= max_scaled) {
      n = min_scaled;
      exponent++;
    }

    /* determine where to place decimal point */
    decimals = ((exponent <= 0) && (exponent >= -(sig_digits + 3))) ? (-exponent) : (sig_digits - 1);
    exponent += decimals;

    /* truncate trailing zeroes after decimal point */
    while((decimals > 0) && ((n % 10) == 0)) {
      n /= 10;
      decimals--;
    }

    /* build up buffer in reverse order */
    digits = 0;
    while((n != 0) || (digits <= decimals)) {
      buf[digits++] = (char) ('0' + n % 10);
      n /= 10;
    }

    /* print out buffer (backwards) */
    while(digits > 0) {
      if(digits == decimals) {
        UNITY_OUTPUT_CHAR('.');
      }
      UNITY_OUTPUT_CHAR(buf[--digits]);
    }

    /* print exponent if needed */
    if(exponent != 0) {
      UNITY_OUTPUT_CHAR('e');

      if(exponent < 0) {
        UNITY_OUTPUT_CHAR('-');
        exponent = -exponent;
      } else {
        UNITY_OUTPUT_CHAR('+');
      }

      digits = 0;
      while((exponent != 0) || (digits < 2)) {
        buf[digits++] = (char) ('0' + exponent % 10);
        exponent /= 10;
      }
      while(digits > 0) {
        UNITY_OUTPUT_CHAR(buf[--digits]);
      }
    }
  }
}
#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */

/*-----------------------------------------------*/
static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line) {
#ifdef UNITY_OUTPUT_FOR_ECLIPSE
  UNITY_OUTPUT_CHAR('(');
  UnityPrint(file);
  UNITY_OUTPUT_CHAR(':');
  UnityPrintNumber((UNITY_INT) line);
  UNITY_OUTPUT_CHAR(')');
  UNITY_OUTPUT_CHAR(' ');
  UnityPrint(Unity.CurrentTestName);
  UNITY_OUTPUT_CHAR(':');
#else
#ifdef UNITY_OUTPUT_FOR_IAR_WORKBENCH
  UnityPrint("<SRCREF line=");
  UnityPrintNumber((UNITY_INT) line);
  UnityPrint(" file=\"");
  UnityPrint(file);
  UNITY_OUTPUT_CHAR('"');
  UNITY_OUTPUT_CHAR('>');
  UnityPrint(Unity.CurrentTestName);
  UnityPrint("</SRCREF> ");
#else
#ifdef UNITY_OUTPUT_FOR_QT_CREATOR
  UnityPrint("file://");
  UnityPrint(file);
  UNITY_OUTPUT_CHAR(':');
  UnityPrintNumber((UNITY_INT) line);
  UNITY_OUTPUT_CHAR(' ');
  UnityPrint(Unity.CurrentTestName);
  UNITY_OUTPUT_CHAR(':');
#else
  UnityPrint(file);
  UNITY_OUTPUT_CHAR(':');
  UnityPrintNumber((UNITY_INT) line);
  UNITY_OUTPUT_CHAR(':');
  UnityPrint(Unity.CurrentTestName);
  UNITY_OUTPUT_CHAR(':');
#endif
#endif
#endif
}

/*-----------------------------------------------*/
static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line) {
  UnityTestResultsBegin(Unity.TestFile, line);
  UnityPrint(UnityStrFail);
  UNITY_OUTPUT_CHAR(':');
}

/*-----------------------------------------------*/
void UnityConcludeTest(void) {
  if(Unity.CurrentTestIgnored) {
    Unity.TestIgnores++;
  } else if(!Unity.CurrentTestFailed) {
    UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
    UnityPrint(UnityStrPass);
  } else {
    Unity.TestFailures++;
  }

  Unity.CurrentTestFailed  = 0;
  Unity.CurrentTestIgnored = 0;
  UNITY_PRINT_EXEC_TIME();
  UNITY_PRINT_EOL();
  UNITY_FLUSH_CALL();
}

/*-----------------------------------------------*/
static void UnityAddMsgIfSpecified(const char* msg) {
#ifdef UNITY_PRINT_TEST_CONTEXT
  UnityPrint(UnityStrSpacer);
  UNITY_PRINT_TEST_CONTEXT();
#endif
#ifndef UNITY_EXCLUDE_DETAILS
  if(Unity.CurrentDetail1) {
    UnityPrint(UnityStrSpacer);
    UnityPrint(UnityStrDetail1Name);
    UnityPrint(Unity.CurrentDetail1);
    if(Unity.CurrentDetail2) {
      UnityPrint(UnityStrDetail2Name);
      UnityPrint(Unity.CurrentDetail2);
    }
  }
#endif
  if(msg) {
    UnityPrint(UnityStrSpacer);
    UnityPrint(msg);
  }
}

/*-----------------------------------------------*/
static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual) {
  UnityPrint(UnityStrExpected);
  if(expected != NULL) {
    UNITY_OUTPUT_CHAR('\'');
    UnityPrint(expected);
    UNITY_OUTPUT_CHAR('\'');
  } else {
    UnityPrint(UnityStrNull);
  }
  UnityPrint(UnityStrWas);
  if(actual != NULL) {
    UNITY_OUTPUT_CHAR('\'');
    UnityPrint(actual);
    UNITY_OUTPUT_CHAR('\'');
  } else {
    UnityPrint(UnityStrNull);
  }
}

/*-----------------------------------------------*/
static void UnityPrintExpectedAndActualStringsLen(const char* expected, const char* actual, const UNITY_UINT32 length) {
  UnityPrint(UnityStrExpected);
  if(expected != NULL) {
    UNITY_OUTPUT_CHAR('\'');
    UnityPrintLen(expected, length);
    UNITY_OUTPUT_CHAR('\'');
  } else {
    UnityPrint(UnityStrNull);
  }
  UnityPrint(UnityStrWas);
  if(actual != NULL) {
    UNITY_OUTPUT_CHAR('\'');
    UnityPrintLen(actual, length);
    UNITY_OUTPUT_CHAR('\'');
  } else {
    UnityPrint(UnityStrNull);
  }
}

/*-----------------------------------------------
 * Assertion & Control Helpers
 *-----------------------------------------------*/

/*-----------------------------------------------*/
static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR    expected,
                               UNITY_INTERNAL_PTR    actual,
                               const UNITY_LINE_TYPE lineNumber,
                               const char*           msg) {
  /* Both are NULL or same pointer */
  if(expected == actual) {
    return 0;
  }

  /* print and return true if just expected is NULL */
  if(expected == NULL) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrNullPointerForExpected);
    UnityAddMsgIfSpecified(msg);
    return 1;
  }

  /* print and return true if just actual is NULL */
  if(actual == NULL) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrNullPointerForActual);
    UnityAddMsgIfSpecified(msg);
    return 1;
  }

  return 0; /* return false if neither is NULL */
}

/*-----------------------------------------------
 * Assertion Functions
 *-----------------------------------------------*/

/*-----------------------------------------------*/
void UnityAssertBits(const UNITY_INT       mask,
                     const UNITY_INT       expected,
                     const UNITY_INT       actual,
                     const char*           msg,
                     const UNITY_LINE_TYPE lineNumber) {
  RETURN_IF_FAIL_OR_IGNORE;

  if((mask & expected) != (mask & actual)) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrExpected);
    UnityPrintMask((UNITY_UINT) mask, (UNITY_UINT) expected);
    UnityPrint(UnityStrWas);
    UnityPrintMask((UNITY_UINT) mask, (UNITY_UINT) actual);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertEqualNumber(const UNITY_INT             expected,
                            const UNITY_INT             actual,
                            const char*                 msg,
                            const UNITY_LINE_TYPE       lineNumber,
                            const UNITY_DISPLAY_STYLE_T style) {
  RETURN_IF_FAIL_OR_IGNORE;

  if(expected != actual) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrExpected);
    UnityPrintNumberByStyle(expected, style);
    UnityPrint(UnityStrWas);
    UnityPrintNumberByStyle(actual, style);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT             threshold,
                                           const UNITY_INT             actual,
                                           const UNITY_COMPARISON_T    compare,
                                           const char*                 msg,
                                           const UNITY_LINE_TYPE       lineNumber,
                                           const UNITY_DISPLAY_STYLE_T style) {
  int failed = 0;
  RETURN_IF_FAIL_OR_IGNORE;

  if((threshold == actual) && (compare & UNITY_EQUAL_TO)) {
    return;
  }
  if((threshold == actual)) {
    failed = 1;
  }

  if((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) {
    if((actual > threshold) && (compare & UNITY_SMALLER_THAN)) {
      failed = 1;
    }
    if((actual < threshold) && (compare & UNITY_GREATER_THAN)) {
      failed = 1;
    }
  } else /* UINT or HEX */
  {
    if(((UNITY_UINT) actual > (UNITY_UINT) threshold) && (compare & UNITY_SMALLER_THAN)) {
      failed = 1;
    }
    if(((UNITY_UINT) actual < (UNITY_UINT) threshold) && (compare & UNITY_GREATER_THAN)) {
      failed = 1;
    }
  }

  if(failed) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrExpected);
    UnityPrintNumberByStyle(actual, style);
    if(compare & UNITY_GREATER_THAN) {
      UnityPrint(UnityStrGt);
    }
    if(compare & UNITY_SMALLER_THAN) {
      UnityPrint(UnityStrLt);
    }
    if(compare & UNITY_EQUAL_TO) {
      UnityPrint(UnityStrOrEqual);
    }
    if(compare == UNITY_NOT_EQUAL) {
      UnityPrint(UnityStrNotEqual);
    }
    UnityPrintNumberByStyle(threshold, style);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

#define UnityPrintPointlessAndBail()                                                                                   \
  do {                                                                                                                 \
    UnityTestResultsFailBegin(lineNumber);                                                                             \
    UnityPrint(UnityStrPointless);                                                                                     \
    UnityAddMsgIfSpecified(msg);                                                                                       \
    UNITY_FAIL_AND_BAIL;                                                                                               \
  } while(0)

/*-----------------------------------------------*/
void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR          expected,
                              UNITY_INTERNAL_PTR          actual,
                              const UNITY_UINT32          num_elements,
                              const char*                 msg,
                              const UNITY_LINE_TYPE       lineNumber,
                              const UNITY_DISPLAY_STYLE_T style,
                              const UNITY_FLAGS_T         flags) {
  UNITY_UINT32 elements  = num_elements;
  unsigned int length    = style & 0xF;
  unsigned int increment = 0;

  RETURN_IF_FAIL_OR_IGNORE;

  if(num_elements == 0) {
#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
    UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
#else
    UnityPrintPointlessAndBail();
#endif
  }

  if(expected == actual) {
    return; /* Both are NULL or same pointer */
  }

  if(UnityIsOneArrayNull(expected, actual, lineNumber, msg)) {
    UNITY_FAIL_AND_BAIL;
  }

  while((elements > 0) && (elements--)) {
    UNITY_INT expect_val;
    UNITY_INT actual_val;

    switch(length) {
      case 1:
        expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*) expected;
        actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*) actual;
        if(style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX)) {
          expect_val &= 0x000000FF;
          actual_val &= 0x000000FF;
        }
        increment = sizeof(UNITY_INT8);
        break;

      case 2:
        expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*) expected;
        actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*) actual;
        if(style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX)) {
          expect_val &= 0x0000FFFF;
          actual_val &= 0x0000FFFF;
        }
        increment = sizeof(UNITY_INT16);
        break;

#ifdef UNITY_SUPPORT_64
      case 8:
        expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*) expected;
        actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*) actual;
        increment  = sizeof(UNITY_INT64);
        break;
#endif

      default: /* default is length 4 bytes */
      case 4:
        expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*) expected;
        actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*) actual;
#ifdef UNITY_SUPPORT_64
        if(style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX)) {
          expect_val &= 0x00000000FFFFFFFF;
          actual_val &= 0x00000000FFFFFFFF;
        }
#endif
        increment = sizeof(UNITY_INT32);
        length    = 4;
        break;
    }

    if(expect_val != actual_val) {
      if((style & UNITY_DISPLAY_RANGE_UINT) &&
         (length <
          (UNITY_INT_WIDTH / 8))) { /* For UINT, remove sign extension (padding 1's) from signed type casts above */
        UNITY_INT mask = 1;
        mask           = (mask << 8 * length) - 1;
        expect_val &= mask;
        actual_val &= mask;
      }
      UnityTestResultsFailBegin(lineNumber);
      UnityPrint(UnityStrElement);
      UnityPrintNumberUnsigned(num_elements - elements - 1);
      UnityPrint(UnityStrExpected);
      UnityPrintNumberByStyle(expect_val, style);
      UnityPrint(UnityStrWas);
      UnityPrintNumberByStyle(actual_val, style);
      UnityAddMsgIfSpecified(msg);
      UNITY_FAIL_AND_BAIL;
    }
    /* Walk through array by incrementing the pointers */
    if(flags == UNITY_ARRAY_TO_ARRAY) {
      expected = (UNITY_INTERNAL_PTR) ((const char*) expected + increment);
    }
    actual = (UNITY_INTERNAL_PTR) ((const char*) actual + increment);
  }
}

/*-----------------------------------------------*/
#ifndef UNITY_EXCLUDE_FLOAT
/* Wrap this define in a function with variable types as float or double */
#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff)                                                    \
  if(UNITY_IS_INF(expected) && UNITY_IS_INF(actual) && (((expected) < 0) == ((actual) < 0)))                           \
    return 1;                                                                                                          \
  if(UNITY_NAN_CHECK)                                                                                                  \
    return 1;                                                                                                          \
  (diff) = (actual) - (expected);                                                                                      \
  if((diff) < 0)                                                                                                       \
    (diff) = -(diff);                                                                                                  \
  if((delta) < 0)                                                                                                      \
    (delta) = -(delta);                                                                                                \
  return !(UNITY_IS_NAN(diff) || UNITY_IS_INF(diff) || ((diff) > (delta)))
/* This first part of this condition will catch any NaN or Infinite values */
#ifndef UNITY_NAN_NOT_EQUAL_NAN
#define UNITY_NAN_CHECK UNITY_IS_NAN(expected) && UNITY_IS_NAN(actual)
#else
#define UNITY_NAN_CHECK 0
#endif

#ifndef UNITY_EXCLUDE_FLOAT_PRINT
#define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual)                                                        \
  do {                                                                                                                 \
    UnityPrint(UnityStrExpected);                                                                                      \
    UnityPrintFloat(expected);                                                                                         \
    UnityPrint(UnityStrWas);                                                                                           \
    UnityPrintFloat(actual);                                                                                           \
  } while(0)
#else
#define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) UnityPrint(UnityStrDelta)
#endif /* UNITY_EXCLUDE_FLOAT_PRINT */

/*-----------------------------------------------*/
static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual) {
  UNITY_FLOAT diff;
  UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
}

/*-----------------------------------------------*/
void UnityAssertWithinFloatArray(const UNITY_FLOAT                      delta,
                                 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
                                 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
                                 const UNITY_UINT32                     num_elements,
                                 const char*                            msg,
                                 const UNITY_LINE_TYPE                  lineNumber,
                                 const UNITY_FLAGS_T                    flags) {
  UNITY_UINT32                           elements              = num_elements;
  UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected          = expected;
  UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual            = actual;
  UNITY_FLOAT                            in_delta              = delta;
  UNITY_FLOAT                            current_element_delta = delta;

  RETURN_IF_FAIL_OR_IGNORE;

  if(elements == 0) {
#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
    UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
#else
    UnityPrintPointlessAndBail();
#endif
  }

  if(UNITY_IS_INF(in_delta)) {
    return; /* Arrays will be force equal with infinite delta */
  }

  if(UNITY_IS_NAN(in_delta)) {
    /* Delta must be correct number */
    UnityPrintPointlessAndBail();
  }

  if(expected == actual) {
    return; /* Both are NULL or same pointer */
  }

  if(UnityIsOneArrayNull((UNITY_INTERNAL_PTR) expected, (UNITY_INTERNAL_PTR) actual, lineNumber, msg)) {
    UNITY_FAIL_AND_BAIL;
  }

  /* fix delta sign if need */
  if(in_delta < 0) {
    in_delta = -in_delta;
  }

  while(elements--) {
    current_element_delta = *ptr_expected * UNITY_FLOAT_PRECISION;

    if(current_element_delta < 0) {
      /* fix delta sign for correct calculations */
      current_element_delta = -current_element_delta;
    }

    if(!UnityFloatsWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual)) {
      UnityTestResultsFailBegin(lineNumber);
      UnityPrint(UnityStrElement);
      UnityPrintNumberUnsigned(num_elements - elements - 1);
      UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE) *ptr_expected, (UNITY_DOUBLE) *ptr_actual);
      UnityAddMsgIfSpecified(msg);
      UNITY_FAIL_AND_BAIL;
    }
    if(flags == UNITY_ARRAY_TO_ARRAY) {
      ptr_expected++;
    }
    ptr_actual++;
  }
}

/*-----------------------------------------------*/
void UnityAssertFloatsWithin(const UNITY_FLOAT     delta,
                             const UNITY_FLOAT     expected,
                             const UNITY_FLOAT     actual,
                             const char*           msg,
                             const UNITY_LINE_TYPE lineNumber) {
  RETURN_IF_FAIL_OR_IGNORE;

  if(!UnityFloatsWithin(delta, expected, actual)) {
    UnityTestResultsFailBegin(lineNumber);
    UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE) expected, (UNITY_DOUBLE) actual);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertFloatsNotWithin(const UNITY_FLOAT     delta,
                                const UNITY_FLOAT     expected,
                                const UNITY_FLOAT     actual,
                                const char*           msg,
                                const UNITY_LINE_TYPE lineNumber) {
  RETURN_IF_FAIL_OR_IGNORE;

  if(UnityFloatsWithin(delta, expected, actual)) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrExpected);
    UnityPrintFloat((UNITY_DOUBLE) expected);
    UnityPrint(UnityStrNotEqual);
    UnityPrintFloat((UNITY_DOUBLE) actual);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertGreaterOrLessFloat(const UNITY_FLOAT        threshold,
                                   const UNITY_FLOAT        actual,
                                   const UNITY_COMPARISON_T compare,
                                   const char*              msg,
                                   const UNITY_LINE_TYPE    lineNumber) {
  int failed;

  RETURN_IF_FAIL_OR_IGNORE;

  failed = 0;

  /* Checking for "not success" rather than failure to get the right result for NaN */
  if(!(actual < threshold) && (compare & UNITY_SMALLER_THAN)) {
    failed = 1;
  }
  if(!(actual > threshold) && (compare & UNITY_GREATER_THAN)) {
    failed = 1;
  }

  if((compare & UNITY_EQUAL_TO) && UnityFloatsWithin(threshold * UNITY_FLOAT_PRECISION, threshold, actual)) {
    failed = 0;
  }

  if(failed) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrExpected);
    UnityPrintFloat(actual);
    if(compare & UNITY_GREATER_THAN) {
      UnityPrint(UnityStrGt);
    }
    if(compare & UNITY_SMALLER_THAN) {
      UnityPrint(UnityStrLt);
    }
    if(compare & UNITY_EQUAL_TO) {
      UnityPrint(UnityStrOrEqual);
    }
    UnityPrintFloat(threshold);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertFloatSpecial(const UNITY_FLOAT         actual,
                             const char*               msg,
                             const UNITY_LINE_TYPE     lineNumber,
                             const UNITY_FLOAT_TRAIT_T style) {
  const char* trait_names[]   = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
  UNITY_INT   should_be_trait = ((UNITY_INT) style & 1);
  UNITY_INT   is_trait        = !should_be_trait;
  UNITY_INT   trait_index     = (UNITY_INT) (style >> 1);

  RETURN_IF_FAIL_OR_IGNORE;

  switch(style) {
    case UNITY_FLOAT_IS_INF:
    case UNITY_FLOAT_IS_NOT_INF:
      is_trait = UNITY_IS_INF(actual) && (actual > 0);
      break;
    case UNITY_FLOAT_IS_NEG_INF:
    case UNITY_FLOAT_IS_NOT_NEG_INF:
      is_trait = UNITY_IS_INF(actual) && (actual < 0);
      break;

    case UNITY_FLOAT_IS_NAN:
    case UNITY_FLOAT_IS_NOT_NAN:
      is_trait = UNITY_IS_NAN(actual) ? 1 : 0;
      break;

    case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
    case UNITY_FLOAT_IS_NOT_DET:
      is_trait = !UNITY_IS_INF(actual) && !UNITY_IS_NAN(actual);
      break;

    case UNITY_FLOAT_INVALID_TRAIT: /* Supress warning */
    default:                        /* including UNITY_FLOAT_INVALID_TRAIT */
      trait_index    = 0;
      trait_names[0] = UnityStrInvalidFloatTrait;
      break;
  }

  if(is_trait != should_be_trait) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrExpected);
    if(!should_be_trait) {
      UnityPrint(UnityStrNot);
    }
    UnityPrint(trait_names[trait_index]);
    UnityPrint(UnityStrWas);
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
    UnityPrintFloat((UNITY_DOUBLE) actual);
#else
    if(should_be_trait) {
      UnityPrint(UnityStrNot);
    }
    UnityPrint(trait_names[trait_index]);
#endif
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

#endif /* not UNITY_EXCLUDE_FLOAT */

/*-----------------------------------------------*/
#ifndef UNITY_EXCLUDE_DOUBLE
static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual) {
  UNITY_DOUBLE diff;
  UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
}

/*-----------------------------------------------*/
void UnityAssertWithinDoubleArray(const UNITY_DOUBLE                      delta,
                                  UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
                                  UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
                                  const UNITY_UINT32                      num_elements,
                                  const char*                             msg,
                                  const UNITY_LINE_TYPE                   lineNumber,
                                  const UNITY_FLAGS_T                     flags) {
  UNITY_UINT32                            elements              = num_elements;
  UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected          = expected;
  UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual            = actual;
  UNITY_DOUBLE                            in_delta              = delta;
  UNITY_DOUBLE                            current_element_delta = delta;

  RETURN_IF_FAIL_OR_IGNORE;

  if(elements == 0) {
#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
    UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
#else
    UnityPrintPointlessAndBail();
#endif
  }

  if(UNITY_IS_INF(in_delta)) {
    return; /* Arrays will be force equal with infinite delta */
  }

  if(UNITY_IS_NAN(in_delta)) {
    /* Delta must be correct number */
    UnityPrintPointlessAndBail();
  }

  if(expected == actual) {
    return; /* Both are NULL or same pointer */
  }

  if(UnityIsOneArrayNull((UNITY_INTERNAL_PTR) expected, (UNITY_INTERNAL_PTR) actual, lineNumber, msg)) {
    UNITY_FAIL_AND_BAIL;
  }

  /* fix delta sign if need */
  if(in_delta < 0) {
    in_delta = -in_delta;
  }

  while(elements--) {
    current_element_delta = *ptr_expected * UNITY_DOUBLE_PRECISION;

    if(current_element_delta < 0) {
      /* fix delta sign for correct calculations */
      current_element_delta = -current_element_delta;
    }

    if(!UnityDoublesWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual)) {
      UnityTestResultsFailBegin(lineNumber);
      UnityPrint(UnityStrElement);
      UnityPrintNumberUnsigned(num_elements - elements - 1);
      UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
      UnityAddMsgIfSpecified(msg);
      UNITY_FAIL_AND_BAIL;
    }
    if(flags == UNITY_ARRAY_TO_ARRAY) {
      ptr_expected++;
    }
    ptr_actual++;
  }
}

/*-----------------------------------------------*/
void UnityAssertDoublesWithin(const UNITY_DOUBLE    delta,
                              const UNITY_DOUBLE    expected,
                              const UNITY_DOUBLE    actual,
                              const char*           msg,
                              const UNITY_LINE_TYPE lineNumber) {
  RETURN_IF_FAIL_OR_IGNORE;

  if(!UnityDoublesWithin(delta, expected, actual)) {
    UnityTestResultsFailBegin(lineNumber);
    UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertDoublesNotWithin(const UNITY_DOUBLE    delta,
                                 const UNITY_DOUBLE    expected,
                                 const UNITY_DOUBLE    actual,
                                 const char*           msg,
                                 const UNITY_LINE_TYPE lineNumber) {
  RETURN_IF_FAIL_OR_IGNORE;

  if(UnityDoublesWithin(delta, expected, actual)) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrExpected);
    UnityPrintFloat((UNITY_DOUBLE) expected);
    UnityPrint(UnityStrNotEqual);
    UnityPrintFloat((UNITY_DOUBLE) actual);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertGreaterOrLessDouble(const UNITY_DOUBLE       threshold,
                                    const UNITY_DOUBLE       actual,
                                    const UNITY_COMPARISON_T compare,
                                    const char*              msg,
                                    const UNITY_LINE_TYPE    lineNumber) {
  int failed;

  RETURN_IF_FAIL_OR_IGNORE;

  failed = 0;

  /* Checking for "not success" rather than failure to get the right result for NaN */
  if(!(actual < threshold) && (compare & UNITY_SMALLER_THAN)) {
    failed = 1;
  }
  if(!(actual > threshold) && (compare & UNITY_GREATER_THAN)) {
    failed = 1;
  }

  if((compare & UNITY_EQUAL_TO) && UnityDoublesWithin(threshold * UNITY_DOUBLE_PRECISION, threshold, actual)) {
    failed = 0;
  }

  if(failed) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrExpected);
    UnityPrintFloat(actual);
    if(compare & UNITY_GREATER_THAN) {
      UnityPrint(UnityStrGt);
    }
    if(compare & UNITY_SMALLER_THAN) {
      UnityPrint(UnityStrLt);
    }
    if(compare & UNITY_EQUAL_TO) {
      UnityPrint(UnityStrOrEqual);
    }
    UnityPrintFloat(threshold);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertDoubleSpecial(const UNITY_DOUBLE        actual,
                              const char*               msg,
                              const UNITY_LINE_TYPE     lineNumber,
                              const UNITY_FLOAT_TRAIT_T style) {
  const char* trait_names[]   = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
  UNITY_INT   should_be_trait = ((UNITY_INT) style & 1);
  UNITY_INT   is_trait        = !should_be_trait;
  UNITY_INT   trait_index     = (UNITY_INT) (style >> 1);

  RETURN_IF_FAIL_OR_IGNORE;

  switch(style) {
    case UNITY_FLOAT_IS_INF:
    case UNITY_FLOAT_IS_NOT_INF:
      is_trait = UNITY_IS_INF(actual) && (actual > 0);
      break;
    case UNITY_FLOAT_IS_NEG_INF:
    case UNITY_FLOAT_IS_NOT_NEG_INF:
      is_trait = UNITY_IS_INF(actual) && (actual < 0);
      break;

    case UNITY_FLOAT_IS_NAN:
    case UNITY_FLOAT_IS_NOT_NAN:
      is_trait = UNITY_IS_NAN(actual) ? 1 : 0;
      break;

    case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
    case UNITY_FLOAT_IS_NOT_DET:
      is_trait = !UNITY_IS_INF(actual) && !UNITY_IS_NAN(actual);
      break;

    case UNITY_FLOAT_INVALID_TRAIT: /* Supress warning */
    default:                        /* including UNITY_FLOAT_INVALID_TRAIT */
      trait_index    = 0;
      trait_names[0] = UnityStrInvalidFloatTrait;
      break;
  }

  if(is_trait != should_be_trait) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrExpected);
    if(!should_be_trait) {
      UnityPrint(UnityStrNot);
    }
    UnityPrint(trait_names[trait_index]);
    UnityPrint(UnityStrWas);
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
    UnityPrintFloat(actual);
#else
    if(should_be_trait) {
      UnityPrint(UnityStrNot);
    }
    UnityPrint(trait_names[trait_index]);
#endif
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

#endif /* not UNITY_EXCLUDE_DOUBLE */

/*-----------------------------------------------*/
void UnityAssertNumbersWithin(const UNITY_UINT            delta,
                              const UNITY_INT             expected,
                              const UNITY_INT             actual,
                              const char*                 msg,
                              const UNITY_LINE_TYPE       lineNumber,
                              const UNITY_DISPLAY_STYLE_T style) {
  RETURN_IF_FAIL_OR_IGNORE;

  if((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) {
    if(actual > expected) {
      Unity.CurrentTestFailed = (((UNITY_UINT) actual - (UNITY_UINT) expected) > delta);
    } else {
      Unity.CurrentTestFailed = (((UNITY_UINT) expected - (UNITY_UINT) actual) > delta);
    }
  } else {
    if((UNITY_UINT) actual > (UNITY_UINT) expected) {
      Unity.CurrentTestFailed = (((UNITY_UINT) actual - (UNITY_UINT) expected) > delta);
    } else {
      Unity.CurrentTestFailed = (((UNITY_UINT) expected - (UNITY_UINT) actual) > delta);
    }
  }

  if(Unity.CurrentTestFailed) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrint(UnityStrDelta);
    UnityPrintNumberByStyle((UNITY_INT) delta, style);
    UnityPrint(UnityStrExpected);
    UnityPrintNumberByStyle(expected, style);
    UnityPrint(UnityStrWas);
    UnityPrintNumberByStyle(actual, style);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertNumbersArrayWithin(const UNITY_UINT            delta,
                                   UNITY_INTERNAL_PTR          expected,
                                   UNITY_INTERNAL_PTR          actual,
                                   const UNITY_UINT32          num_elements,
                                   const char*                 msg,
                                   const UNITY_LINE_TYPE       lineNumber,
                                   const UNITY_DISPLAY_STYLE_T style,
                                   const UNITY_FLAGS_T         flags) {
  UNITY_UINT32 elements  = num_elements;
  unsigned int length    = style & 0xF;
  unsigned int increment = 0;

  RETURN_IF_FAIL_OR_IGNORE;

  if(num_elements == 0) {
#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
    UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
#else
    UnityPrintPointlessAndBail();
#endif
  }

  if(expected == actual) {
    return; /* Both are NULL or same pointer */
  }

  if(UnityIsOneArrayNull(expected, actual, lineNumber, msg)) {
    UNITY_FAIL_AND_BAIL;
  }

  while((elements > 0) && (elements--)) {
    UNITY_INT expect_val;
    UNITY_INT actual_val;

    switch(length) {
      case 1:
        /* fixing problems with signed overflow on unsigned numbers */
        if((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) {
          expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*) expected;
          actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*) actual;
          increment  = sizeof(UNITY_INT8);
        } else {
          expect_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT8*) expected;
          actual_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT8*) actual;
          increment  = sizeof(UNITY_UINT8);
        }
        break;

      case 2:
        /* fixing problems with signed overflow on unsigned numbers */
        if((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) {
          expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*) expected;
          actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*) actual;
          increment  = sizeof(UNITY_INT16);
        } else {
          expect_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT16*) expected;
          actual_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT16*) actual;
          increment  = sizeof(UNITY_UINT16);
        }
        break;

#ifdef UNITY_SUPPORT_64
      case 8:
        /* fixing problems with signed overflow on unsigned numbers */
        if((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) {
          expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*) expected;
          actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*) actual;
          increment  = sizeof(UNITY_INT64);
        } else {
          expect_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT64*) expected;
          actual_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT64*) actual;
          increment  = sizeof(UNITY_UINT64);
        }
        break;
#endif

      default: /* default is length 4 bytes */
      case 4:
        /* fixing problems with signed overflow on unsigned numbers */
        if((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) {
          expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*) expected;
          actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*) actual;
          increment  = sizeof(UNITY_INT32);
        } else {
          expect_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT32*) expected;
          actual_val = (UNITY_INT) * (UNITY_PTR_ATTRIBUTE const UNITY_UINT32*) actual;
          increment  = sizeof(UNITY_UINT32);
        }
        length = 4;
        break;
    }

    if((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) {
      if(actual_val > expect_val) {
        Unity.CurrentTestFailed = (((UNITY_UINT) actual_val - (UNITY_UINT) expect_val) > delta);
      } else {
        Unity.CurrentTestFailed = (((UNITY_UINT) expect_val - (UNITY_UINT) actual_val) > delta);
      }
    } else {
      if((UNITY_UINT) actual_val > (UNITY_UINT) expect_val) {
        Unity.CurrentTestFailed = (((UNITY_UINT) actual_val - (UNITY_UINT) expect_val) > delta);
      } else {
        Unity.CurrentTestFailed = (((UNITY_UINT) expect_val - (UNITY_UINT) actual_val) > delta);
      }
    }

    if(Unity.CurrentTestFailed) {
      if((style & UNITY_DISPLAY_RANGE_UINT) &&
         (length <
          (UNITY_INT_WIDTH / 8))) { /* For UINT, remove sign extension (padding 1's) from signed type casts above */
        UNITY_INT mask = 1;
        mask           = (mask << 8 * length) - 1;
        expect_val &= mask;
        actual_val &= mask;
      }
      UnityTestResultsFailBegin(lineNumber);
      UnityPrint(UnityStrDelta);
      UnityPrintNumberByStyle((UNITY_INT) delta, style);
      UnityPrint(UnityStrElement);
      UnityPrintNumberUnsigned(num_elements - elements - 1);
      UnityPrint(UnityStrExpected);
      UnityPrintNumberByStyle(expect_val, style);
      UnityPrint(UnityStrWas);
      UnityPrintNumberByStyle(actual_val, style);
      UnityAddMsgIfSpecified(msg);
      UNITY_FAIL_AND_BAIL;
    }
    /* Walk through array by incrementing the pointers */
    if(flags == UNITY_ARRAY_TO_ARRAY) {
      expected = (UNITY_INTERNAL_PTR) ((const char*) expected + increment);
    }
    actual = (UNITY_INTERNAL_PTR) ((const char*) actual + increment);
  }
}

/*-----------------------------------------------*/
void UnityAssertEqualString(const char*           expected,
                            const char*           actual,
                            const char*           msg,
                            const UNITY_LINE_TYPE lineNumber) {
  UNITY_UINT32 i;

  RETURN_IF_FAIL_OR_IGNORE;

  /* if both pointers not null compare the strings */
  if(expected && actual) {
    for(i = 0; expected[i] || actual[i]; i++) {
      if(expected[i] != actual[i]) {
        Unity.CurrentTestFailed = 1;
        break;
      }
    }
  } else { /* fail if either null but not if both */
    if(expected || actual) {
      Unity.CurrentTestFailed = 1;
    }
  }

  if(Unity.CurrentTestFailed) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrintExpectedAndActualStrings(expected, actual);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertEqualStringLen(const char*           expected,
                               const char*           actual,
                               const UNITY_UINT32    length,
                               const char*           msg,
                               const UNITY_LINE_TYPE lineNumber) {
  UNITY_UINT32 i;

  RETURN_IF_FAIL_OR_IGNORE;

  /* if both pointers not null compare the strings */
  if(expected && actual) {
    for(i = 0; (i < length) && (expected[i] || actual[i]); i++) {
      if(expected[i] != actual[i]) {
        Unity.CurrentTestFailed = 1;
        break;
      }
    }
  } else { /* fail if either null but not if both */
    if(expected || actual) {
      Unity.CurrentTestFailed = 1;
    }
  }

  if(Unity.CurrentTestFailed) {
    UnityTestResultsFailBegin(lineNumber);
    UnityPrintExpectedAndActualStringsLen(expected, actual, length);
    UnityAddMsgIfSpecified(msg);
    UNITY_FAIL_AND_BAIL;
  }
}

/*-----------------------------------------------*/
void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR    expected,
                                 const char**          actual,
                                 const UNITY_UINT32    num_elements,
                                 const char*           msg,
                                 const UNITY_LINE_TYPE lineNumber,
                                 const UNITY_FLAGS_T   flags) {
  UNITY_UINT32 i    = 0;
  UNITY_UINT32 j    = 0;
  const char*  expd = NULL;
  const char*  act  = NULL;

  RETURN_IF_FAIL_OR_IGNORE;

  /* if no elements, it's an error */
  if(num_elements == 0) {
#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
    UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
#else
    UnityPrintPointlessAndBail();
#endif
  }

  if((const void*) expected == (const void*) actual) {
    return; /* Both are NULL or same pointer */
  }

  if(UnityIsOneArrayNull((UNITY_INTERNAL_PTR) expected, (UNITY_INTERNAL_PTR) actual, lineNumber, msg)) {
    UNITY_FAIL_AND_BAIL;
  }

  if(flags != UNITY_ARRAY_TO_ARRAY) {
    expd = (const char*) expected;
  }

  do {
    act = actual[j];
    if(flags == UNITY_ARRAY_TO_ARRAY) {
      expd = ((const char* const*) expected)[j];
    }

    /* if both pointers not null compare the strings */
    if(expd && act) {
      for(i = 0; expd[i] || act[i]; i++) {
        if(expd[i] != act[i]) {
          Unity.CurrentTestFailed = 1;
          break;
        }
      }
    } else { /* handle case of one pointers being null (if both null, test should pass) */
      if(expd != act) {
        Unity.CurrentTestFailed = 1;
      }
    }

    if(Unity.CurrentTestFailed) {
      UnityTestResultsFailBegin(lineNumber);
      if(num_elements > 1) {
        UnityPrint(UnityStrElement);
        UnityPrintNumberUnsigned(j);
      }
      UnityPrintExpectedAndActualStrings(expd, act);
      UnityAddMsgIfSpecified(msg);
      UNITY_FAIL_AND_BAIL;
    }
  } while(++j < num_elements);
}

/*-----------------------------------------------*/
void UnityAssertEqualMemory(UNITY_INTERNAL_PTR    expected,
                            UNITY_INTERNAL_PTR    actual,
                            const UNITY_UINT32    length,
                            const UNITY_UINT32    num_elements,
                            const char*           msg,
                            const UNITY_LINE_TYPE lineNumber,
                            const UNITY_FLAGS_T   flags) {
  UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp  = (UNITY_PTR_ATTRIBUTE const unsigned char*) expected;
  UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act  = (UNITY_PTR_ATTRIBUTE const unsigned char*) actual;
  UNITY_UINT32                             elements = num_elements;
  UNITY_UINT32                             bytes;

  RETURN_IF_FAIL_OR_IGNORE;

  if(elements == 0) {
#ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
    UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
#else
    UnityPrintPointlessAndBail();
#endif
  }
  if(length == 0) {
    UnityPrintPointlessAndBail();
  }

  if(expected == actual) {
    return; /* Both are NULL or same pointer */
  }

  if(UnityIsOneArrayNull(expected, actual, lineNumber, msg)) {
    UNITY_FAIL_AND_BAIL;
  }

  while(elements--) {
    bytes = length;
    while(bytes--) {
      if(*ptr_exp != *ptr_act) {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrMemory);
        if(num_elements > 1) {
          UnityPrint(UnityStrElement);
          UnityPrintNumberUnsigned(num_elements - elements - 1);
        }
        UnityPrint(UnityStrByte);
        UnityPrintNumberUnsigned(length - bytes - 1);
        UnityPrint(UnityStrExpected);
        UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
        UnityPrint(UnityStrWas);
        UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
      }
      ptr_exp++;
      ptr_act++;
    }
    if(flags == UNITY_ARRAY_TO_VAL) {
      ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*) expected;
    }
  }
}

/*-----------------------------------------------*/

static union {
  UNITY_INT8  i8;
  UNITY_INT16 i16;
  UNITY_INT32 i32;
#ifdef UNITY_SUPPORT_64
  UNITY_INT64 i64;
#endif
#ifndef UNITY_EXCLUDE_FLOAT
  float f;
#endif
#ifndef UNITY_EXCLUDE_DOUBLE
  double d;
#endif
} UnityQuickCompare;

UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size) {
  switch(size) {
    case 1:
      UnityQuickCompare.i8 = (UNITY_INT8) num;
      return (UNITY_INTERNAL_PTR) (&UnityQuickCompare.i8);

    case 2:
      UnityQuickCompare.i16 = (UNITY_INT16) num;
      return (UNITY_INTERNAL_PTR) (&UnityQuickCompare.i16);

#ifdef UNITY_SUPPORT_64
    case 8:
      UnityQuickCompare.i64 = (UNITY_INT64) num;
      return (UNITY_INTERNAL_PTR) (&UnityQuickCompare.i64);
#endif

    default: /* 4 bytes */
      UnityQuickCompare.i32 = (UNITY_INT32) num;
      return (UNITY_INTERNAL_PTR) (&UnityQuickCompare.i32);
  }
}

#ifndef UNITY_EXCLUDE_FLOAT
/*-----------------------------------------------*/
UNITY_INTERNAL_PTR UnityFloatToPtr(const float num) {
  UnityQuickCompare.f = num;
  return (UNITY_INTERNAL_PTR) (&UnityQuickCompare.f);
}
#endif

#ifndef UNITY_EXCLUDE_DOUBLE
/*-----------------------------------------------*/
UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num) {
  UnityQuickCompare.d = num;
  return (UNITY_INTERNAL_PTR) (&UnityQuickCompare.d);
}
#endif

#ifdef UNITY_INCLUDE_PRINT_FORMATTED

/*-----------------------------------------------
 * printf length modifier helpers
 *-----------------------------------------------*/

enum UnityLengthModifier {
  UNITY_LENGTH_MODIFIER_NONE,
  UNITY_LENGTH_MODIFIER_LONG_LONG,
  UNITY_LENGTH_MODIFIER_LONG,
};

#define UNITY_EXTRACT_ARG(NUMBER_T, NUMBER, LENGTH_MOD, VA, ARG_T)                                                     \
  do {                                                                                                                 \
    switch(LENGTH_MOD) {                                                                                               \
      case UNITY_LENGTH_MODIFIER_LONG_LONG: {                                                                          \
        NUMBER = (NUMBER_T) va_arg(VA, long long ARG_T);                                                               \
        break;                                                                                                         \
      }                                                                                                                \
      case UNITY_LENGTH_MODIFIER_LONG: {                                                                               \
        NUMBER = (NUMBER_T) va_arg(VA, long ARG_T);                                                                    \
        break;                                                                                                         \
      }                                                                                                                \
      case UNITY_LENGTH_MODIFIER_NONE:                                                                                 \
      default: {                                                                                                       \
        NUMBER = (NUMBER_T) va_arg(VA, ARG_T);                                                                         \
        break;                                                                                                         \
      }                                                                                                                \
    }                                                                                                                  \
  } while(0)

static enum UnityLengthModifier UnityLengthModifierGet(const char* pch, int* length) {
  enum UnityLengthModifier length_mod;
  switch(pch[0]) {
    case 'l': {
      if(pch[1] == 'l') {
        *length    = 2;
        length_mod = UNITY_LENGTH_MODIFIER_LONG_LONG;
      } else {
        *length    = 1;
        length_mod = UNITY_LENGTH_MODIFIER_LONG;
      }
      break;
    }
    case 'h': {
      // short and char are converted to int
      length_mod = UNITY_LENGTH_MODIFIER_NONE;
      if(pch[1] == 'h') {
        *length = 2;
      } else {
        *length = 1;
      }
      break;
    }
    case 'j':
    case 'z':
    case 't':
    case 'L': {
      // Not supported, but should gobble up the length specifier anyway
      length_mod = UNITY_LENGTH_MODIFIER_NONE;
      *length    = 1;
      break;
    }
    default: {
      length_mod = UNITY_LENGTH_MODIFIER_NONE;
      *length    = 0;
    }
  }
  return length_mod;
}

/*-----------------------------------------------
 * printf helper function
 *-----------------------------------------------*/
static void UnityPrintFVA(const char* format, va_list va) {
  const char* pch = format;
  if(pch != NULL) {
    while(*pch) {
      /* format identification character */
      if(*pch == '%') {
        pch++;

        if(pch != NULL) {
          int                      length_mod_size;
          enum UnityLengthModifier length_mod = UnityLengthModifierGet(pch, &length_mod_size);
          pch += length_mod_size;

          switch(*pch) {
            case 'd':
            case 'i': {
              UNITY_INT number;
              UNITY_EXTRACT_ARG(UNITY_INT, number, length_mod, va, int);
              UnityPrintNumber((UNITY_INT) number);
              break;
            }
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
            case 'f':
            case 'g': {
              const double number = va_arg(va, double);
              UnityPrintFloat((UNITY_DOUBLE) number);
              break;
            }
#endif
            case 'u': {
              UNITY_UINT number;
              UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int);
              UnityPrintNumberUnsigned(number);
              break;
            }
            case 'b': {
              UNITY_UINT number;
              UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int);
              const UNITY_UINT mask = (UNITY_UINT) 0 - (UNITY_UINT) 1;
              UNITY_OUTPUT_CHAR('0');
              UNITY_OUTPUT_CHAR('b');
              UnityPrintMask(mask, number);
              break;
            }
            case 'x':
            case 'X': {
              UNITY_UINT number;
              UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int);
              UNITY_OUTPUT_CHAR('0');
              UNITY_OUTPUT_CHAR('x');
              UnityPrintNumberHex(number, UNITY_MAX_NIBBLES);
              break;
            }
            case 'p': {
              UNITY_UINT number;
              char       nibbles_to_print = 8;
              if(UNITY_POINTER_WIDTH == 64) {
                length_mod       = UNITY_LENGTH_MODIFIER_LONG_LONG;
                nibbles_to_print = 16;
              }
              UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int);
              UNITY_OUTPUT_CHAR('0');
              UNITY_OUTPUT_CHAR('x');
              UnityPrintNumberHex((UNITY_UINT) number, nibbles_to_print);
              break;
            }
            case 'c': {
              const int ch = va_arg(va, int);
              UnityPrintChar((const char*) &ch);
              break;
            }
            case 's': {
              const char* string = va_arg(va, const char*);
              UnityPrint(string);
              break;
            }
            case '%': {
              UnityPrintChar(pch);
              break;
            }
            default: {
              /* print the unknown format character */
              UNITY_OUTPUT_CHAR('%');
              UnityPrintChar(pch);
              break;
            }
          }
        }
      }
#ifdef UNITY_OUTPUT_COLOR
      /* print ANSI escape code */
      else if((*pch == 27) && (*(pch + 1) == '[')) {
        pch += UnityPrintAnsiEscapeString(pch);
        continue;
      }
#endif
      else if(*pch == '\n') {
        UNITY_PRINT_EOL();
      } else {
        UnityPrintChar(pch);
      }

      pch++;
    }
  }
}

void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...) {
  UnityTestResultsBegin(Unity.TestFile, line);
  UnityPrint("INFO");
  if(format != NULL) {
    UnityPrint(": ");
    va_list va;
    va_start(va, format);
    UnityPrintFVA(format, va);
    va_end(va);
  }
  UNITY_PRINT_EOL();
}
#endif /* ! UNITY_INCLUDE_PRINT_FORMATTED */

/*-----------------------------------------------
 * Control Functions
 *-----------------------------------------------*/

/*-----------------------------------------------*/
void UnityFail(const char* msg, const UNITY_LINE_TYPE line) {
  RETURN_IF_FAIL_OR_IGNORE;

  UnityTestResultsBegin(Unity.TestFile, line);
  UnityPrint(UnityStrFail);
  if(msg != NULL) {
    UNITY_OUTPUT_CHAR(':');

#ifdef UNITY_PRINT_TEST_CONTEXT
    UNITY_PRINT_TEST_CONTEXT();
#endif
#ifndef UNITY_EXCLUDE_DETAILS
    if(Unity.CurrentDetail1) {
      UnityPrint(UnityStrDetail1Name);
      UnityPrint(Unity.CurrentDetail1);
      if(Unity.CurrentDetail2) {
        UnityPrint(UnityStrDetail2Name);
        UnityPrint(Unity.CurrentDetail2);
      }
      UnityPrint(UnityStrSpacer);
    }
#endif
    if(msg[0] != ' ') {
      UNITY_OUTPUT_CHAR(' ');
    }
    UnityPrint(msg);
  }

  UNITY_FAIL_AND_BAIL;
}

/*-----------------------------------------------*/
void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line) {
  RETURN_IF_FAIL_OR_IGNORE;

  UnityTestResultsBegin(Unity.TestFile, line);
  UnityPrint(UnityStrIgnore);
  if(msg != NULL) {
    UNITY_OUTPUT_CHAR(':');
    UNITY_OUTPUT_CHAR(' ');
    UnityPrint(msg);
  }
  UNITY_IGNORE_AND_BAIL;
}

/*-----------------------------------------------*/
void UnityMessage(const char* msg, const UNITY_LINE_TYPE line) {
  UnityTestResultsBegin(Unity.TestFile, line);
  UnityPrint("INFO");
  if(msg != NULL) {
    UNITY_OUTPUT_CHAR(':');
    UNITY_OUTPUT_CHAR(' ');
    UnityPrint(msg);
  }
  UNITY_PRINT_EOL();
}

/*-----------------------------------------------*/
/* If we have not defined our own test runner, then include our default test runner to make life easier */
#ifndef UNITY_SKIP_DEFAULT_RUNNER
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum) {
  Unity.CurrentTestName       = FuncName;
  Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE) FuncLineNum;
  Unity.NumberOfTests++;
  UNITY_CLR_DETAILS();
  UNITY_EXEC_TIME_START();
  if(TEST_PROTECT()) {
    setUp();
    Func();
  }
  if(TEST_PROTECT()) {
    tearDown();
  }
  UNITY_EXEC_TIME_STOP();
  UnityConcludeTest();
}
#endif

/*-----------------------------------------------*/
void UnitySetTestFile(const char* filename) {
  Unity.TestFile = filename;
}

/*-----------------------------------------------*/
void UnityBegin(const char* filename) {
  Unity.TestFile              = filename;
  Unity.CurrentTestName       = NULL;
  Unity.CurrentTestLineNumber = 0;
  Unity.NumberOfTests         = 0;
  Unity.TestFailures          = 0;
  Unity.TestIgnores           = 0;
  Unity.CurrentTestFailed     = 0;
  Unity.CurrentTestIgnored    = 0;

  UNITY_CLR_DETAILS();
  UNITY_OUTPUT_START();
}

/*-----------------------------------------------*/
int UnityEnd(void) {
  UNITY_PRINT_EOL();
  UnityPrint(UnityStrBreaker);
  UNITY_PRINT_EOL();
  UnityPrintNumber((UNITY_INT) (Unity.NumberOfTests));
  UnityPrint(UnityStrResultsTests);
  UnityPrintNumber((UNITY_INT) (Unity.TestFailures));
  UnityPrint(UnityStrResultsFailures);
  UnityPrintNumber((UNITY_INT) (Unity.TestIgnores));
  UnityPrint(UnityStrResultsIgnored);
  UNITY_PRINT_EOL();
  if(Unity.TestFailures == 0U) {
    UnityPrint(UnityStrOk);
  } else {
    UnityPrint(UnityStrFail);
#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
    UNITY_OUTPUT_CHAR('E');
    UNITY_OUTPUT_CHAR('D');
#endif
  }
  UNITY_PRINT_EOL();
  UNITY_FLUSH_CALL();
  UNITY_OUTPUT_COMPLETE();
  return (int) (Unity.TestFailures);
}

/*-----------------------------------------------
 * Command Line Argument Support
 *-----------------------------------------------*/
#ifdef UNITY_USE_COMMAND_LINE_ARGS

char* UnityOptionIncludeNamed = NULL;
char* UnityOptionExcludeNamed = NULL;
int   UnityVerbosity          = 1;
int   UnityStrictMatch        = 0;

/*-----------------------------------------------*/
int UnityParseOptions(int argc, char** argv) {
  int i;
  UnityOptionIncludeNamed = NULL;
  UnityOptionExcludeNamed = NULL;
  UnityStrictMatch        = 0;

  for(i = 1; i < argc; i++) {
    if(argv[i][0] == '-') {
      switch(argv[i][1]) {
        case 'l': /* list tests */
          return -1;
        case 'n':                                 /* include tests with name including this string */
        case 'f':                                 /* an alias for -n */
          UnityStrictMatch = (argv[i][1] == 'n'); /* strictly match this string if -n */
          if(argv[i][2] == '=') {
            UnityOptionIncludeNamed = &argv[i][3];
          } else if(++i < argc) {
            UnityOptionIncludeNamed = argv[i];
          } else {
            UnityPrint("ERROR: No Test String to Include Matches For");
            UNITY_PRINT_EOL();
            return 1;
          }
          break;
        case 'q': /* quiet */
          UnityVerbosity = 0;
          break;
        case 'v': /* verbose */
          UnityVerbosity = 2;
          break;
        case 'x': /* exclude tests with name including this string */
          if(argv[i][2] == '=') {
            UnityOptionExcludeNamed = &argv[i][3];
          } else if(++i < argc) {
            UnityOptionExcludeNamed = argv[i];
          } else {
            UnityPrint("ERROR: No Test String to Exclude Matches For");
            UNITY_PRINT_EOL();
            return 1;
          }
          break;
        default:
          UnityPrint("ERROR: Unknown Option ");
          UNITY_OUTPUT_CHAR(argv[i][1]);
          UNITY_PRINT_EOL();
          /* Now display help */
          /* FALLTHRU */
        case 'h':
          UnityPrint("Options: ");
          UNITY_PRINT_EOL();
          UnityPrint("-l        List all tests and exit");
          UNITY_PRINT_EOL();
          UnityPrint("-f NAME   Filter to run only tests whose name includes NAME");
          UNITY_PRINT_EOL();
          UnityPrint("-n NAME   Run only the test named NAME");
          UNITY_PRINT_EOL();
          UnityPrint("-h        show this Help menu");
          UNITY_PRINT_EOL();
          UnityPrint("-q        Quiet/decrease verbosity");
          UNITY_PRINT_EOL();
          UnityPrint("-v        increase Verbosity");
          UNITY_PRINT_EOL();
          UnityPrint("-x NAME   eXclude tests whose name includes NAME");
          UNITY_PRINT_EOL();
          UNITY_OUTPUT_FLUSH();
          return 1;
      }
    }
  }

  return 0;
}

/*-----------------------------------------------*/
static int IsStringInBiggerString(const char* longstring, const char* shortstring) {
  const char* lptr  = longstring;
  const char* sptr  = shortstring;
  const char* lnext = lptr;

  if(*sptr == '*') {
    return UnityStrictMatch ? 0 : 1;
  }

  while(*lptr) {
    lnext = lptr + 1;

    /* If they current bytes match, go on to the next bytes */
    while(*lptr && *sptr && (*lptr == *sptr)) {
      lptr++;
      sptr++;

      switch(*sptr) {
        case '*': /* we encountered a wild-card */
          return UnityStrictMatch ? 0 : 1;

        case ',': /* we encountered the end of match string */
        case '"':
        case '\'':
        case 0:
          return (!UnityStrictMatch || (*lptr == 0)) ? 1 : 0;

        case ':': /* we encountered the end of a partial match */
          return 2;

        default:
          break;
      }
    }

    // If we didn't match and we're on strict matching, we already know we failed
    if(UnityStrictMatch) {
      return 0;
    }

    /* Otherwise we start in the long pointer 1 character further and try again */
    lptr = lnext;
    sptr = shortstring;
  }

  return 0;
}

/*-----------------------------------------------*/
static int UnityStringArgumentMatches(const char* str) {
  int         retval;
  const char* ptr1;
  const char* ptr2;
  const char* ptrf;

  /* Go through the options and get the substrings for matching one at a time */
  ptr1 = str;
  while(ptr1[0] != 0) {
    if((ptr1[0] == '"') || (ptr1[0] == '\'')) {
      ptr1++;
    }

    /* look for the start of the next partial */
    ptr2 = ptr1;
    ptrf = 0;
    do {
      ptr2++;
      if((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ',')) {
        ptrf = &ptr2[1];
      }
    } while((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));

    while((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ','))) {
      ptr2++;
    }

    /* done if complete filename match */
    retval = IsStringInBiggerString(Unity.TestFile, ptr1);
    if(retval == 1) {
      return retval;
    }

    /* done if testname match after filename partial match */
    if((retval == 2) && (ptrf != 0)) {
      if(IsStringInBiggerString(Unity.CurrentTestName, ptrf)) {
        return 1;
      }
    }

    /* done if complete testname match */
    if(IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1) {
      return 1;
    }

    ptr1 = ptr2;
  }

  /* we couldn't find a match for any substrings */
  return 0;
}

/*-----------------------------------------------*/
int UnityTestMatches(void) {
  /* Check if this test name matches the included test pattern */
  int retval;
  if(UnityOptionIncludeNamed) {
    retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
  } else {
    retval = 1;
  }

  /* Check if this test name matches the excluded test pattern */
  if(UnityOptionExcludeNamed) {
    if(UnityStringArgumentMatches(UnityOptionExcludeNamed)) {
      retval = 0;
    }
  }

  return retval;
}

#endif /* UNITY_USE_COMMAND_LINE_ARGS */
/*-----------------------------------------------*/
